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Old May 22, 2007, 06:10 PM // 18:10   #41
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Always glad to assist a project worth being done... and this one is definitely worth it.
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Old May 23, 2007, 07:05 PM // 19:05   #42
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Even if Frenzy and Flail are debated, Aggressive Refrain is hands down, the BEST IAS currently in the game. Its high energy cost makes it quite exclusive, and the shout recharge makes it for limited useage, yet when applied by a Paragon or a warrior who builds adrenaline and runs through shouts in rapid fashion, it is unstoppable.

[skill=big]Aggressive Refrain[/skill]

In the case of the warrior, I would stick with previously mentioned warrior based IAS, since they work well, though flawed and moderately debilitating. However, the paragon's IAS should have no challengers. Adrenaline can be built by all, and Flail has little setbacks for a Paragon, since their is little movement, yet, AR is still better for its overall energy cost/duration ratio.

Just my 2 cents on Paragons and IAS useage.
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Old May 23, 2007, 10:52 PM // 22:52   #43
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nice paragon guide. lol. its my first time to know that they have 80AL... makes me wanna make one. keep it up!
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Old May 24, 2007, 07:46 PM // 19:46   #44
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And I just made a paragon 3 days ago.

Im having lots of fun with him. It is that good.

Some builds with FA and AR and GFTE are awesome with an olias jagged bones/animate dead minions.

You got to see it, try putting that build on morghan and an olias with the build and see how easy you tear the mobs apart, im LOVING IT.
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Old May 25, 2007, 12:34 AM // 00:34   #45
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One good secondary class skill that youve missed out on for a paragon is Signet of Removal. It works very well on a support para for some inexpensive condition + hex removal. Just throw in a prot monk along side it to provide the enchants.

This is my favorite para bar as I run Searing flames + critical barragers in PVE:

[skill]Anthem of envy[/skill][skill]"go for the eyes!"[/skill][skill]"find their weakness!"[/skill][skill]Signet of removal[/skill][skill]"They're on fire!"[/skill][skill]"stand your ground!"[/skill][skill]"fall back!"[/skill][skill]signet of return[/skill]

It adds fantastic support, buffing both the offence and defence of the team. Depending on the area im playing, I swap the elite for any out of cautery signet, expel hexes or charge (mostly is time restrained missions).

Last edited by bhavv; May 25, 2007 at 12:36 AM // 00:36..
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Old May 25, 2007, 06:48 PM // 18:48   #46
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Very nice guide!
I especially like the Splintered Spear build.

*logs on Guild Wars and creates a Paragon*
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Old May 25, 2007, 09:55 PM // 21:55   #47
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I apologize in advance. I just finished the MCAT and don't feel like trying to figure out how to put nice pretty skill links and whatnot in this post.

I just wanted to say that I recently got NF and began a paragon. She is to around lvl 15 and I have often referred to this thread as it includes some very useful information. For no apparent reason I made a P/E because the Steam ontop of the burning seemed like a nice synergy to me. As such I have been examining the "Steaming Striker" build quoted in the first post of this thread.

I've yet to try this build but I was already considering some possible changes and was wondering if you (clawofcrimson) could suggest gear (pve and pvp if the build can be used for both).

Mainly, I thought it would be nice to achieve 12 leadership (for the added second of burning on Anthem of Flame) and possibly drop Blazing Spear and maybe replace it with Merciless Spear. Wondering what you think of this and how you would pursue it (if it is a change worth making).

I originally had a much longer post imagined but I decided to err on the side of parsimony and let everyone figure out all the nice possible combos that would be available with such changes to the build and whatnot.

Thank you for your time,
Towski
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Old May 27, 2007, 04:08 AM // 04:08   #48
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Very good guide for general purpose PvE paragons. Can help people get started and have an idea of what types of builds they can run well on the paragon with pretty nice descriptions on some skills. PvP paragons probably wouldn't look here for much insight, so I wouldn't be too worried about the lack of depth and accuracy for how these skills affect PvP.
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Old May 28, 2007, 06:27 AM // 06:27   #49
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my only complaint is that the spear attacks cause Heks Rampage to end early. Couldnt that be replaced with Call of haste to help the pet attack faster for more damage?
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Old May 28, 2007, 08:04 PM // 20:04   #50
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Very Nice! Well worked on!
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Old May 28, 2007, 08:16 PM // 20:16   #51
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Clawofcrimson Great Job on the first post in this thread, I know that took a long time and effort on your part and I commend you on a job well done m8

I'm happy to see someone put up a positive note for the Paragon class being one myself all I ever see on the forums from people is flaming about this great class.

Also glad to see that after reading your guide that people are willing to give the Paragon another shot, heck they are so diverse there is no reason not to have at least one slot filled with a Paragon even if you are hammering away at something LOL.

I myself have quite a few builds to add to this topic for the Paragon and maybe even some tactics on certin missions while being a Paragon.

Once again Great job Clawofcrimson and keep on the great work m8
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Old May 29, 2007, 02:53 AM // 02:53   #52
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thank you for your time invested in this great guide.

A good example of what exp players (with time) should follow.
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Old May 29, 2007, 02:12 PM // 14:12   #53
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Quote:
Originally Posted by towski
I apologize in advance. I just finished the MCAT and don't feel like trying to figure out how to put nice pretty skill links and whatnot in this post.

I just wanted to say that I recently got NF and began a paragon. She is to around lvl 15 and I have often referred to this thread as it includes some very useful information. For no apparent reason I made a P/E because the Steam ontop of the burning seemed like a nice synergy to me. As such I have been examining the "Steaming Striker" build quoted in the first post of this thread.

I've yet to try this build but I was already considering some possible changes and was wondering if you (clawofcrimson) could suggest gear (pve and pvp if the build can be used for both).

Mainly, I thought it would be nice to achieve 12 leadership (for the added second of burning on Anthem of Flame) and possibly drop Blazing Spear and maybe replace it with Merciless Spear. Wondering what you think of this and how you would pursue it (if it is a change worth making).

I originally had a much longer post imagined but I decided to err on the side of parsimony and let everyone figure out all the nice possible combos that would be available with such changes to the build and whatnot.

Thank you for your time,
Towski
Quote:
Steaming Striker- blinder and dazer, shutdown +dmg P/e
[card]barbed spear[/card][card]blazing spear[/card][card]Stunning strike[/card] [card]steam[/card][card]anthem of flame[/card][card]Aggressive Refrain[/card][card]leader's comfort[/card][card]signet of return[/card]
11 +1+3 spear mastery
10 water magic
10 +1 leadership.

The two most powerful shutdown conditions in the game can be acheived with this build. Although you can still wield a max shield, you will only get 8AL out of it. Take advatage of the + damage of steam as well.
Well I would have a hard time getting rid of blazing spear because of its reliability to apply burning... If you have a warrior on you, a quick two skill combo can put blind on him... but let me play around with the build and see what can be done.

Quote:
Originally Posted by Ruby
my only complaint is that the spear attacks cause Heks Rampage to end early. Couldnt that be replaced with Call of haste to help the pet attack faster for more damage?
you can play around with the build how you like... I thought hecket's was a better choice than 'tiger's fury' and 'call of haste' because of the main focus of the build. ..... to apply pressure. The attack skills in the build don't really do damage, so spiking them down with a combo isn't really necessary. I usually use the skills like this.
hecket's (build adrenaline..and wait for pet to engage), barbed, poison, ...heckets ,barbed, poison, blazing, merciless ..etc...

Quote:
Originally Posted by Bradness
I myself have quite a few builds to add to this topic for the Paragon and maybe even some tactics on certin missions while being a Paragon.
Feel free to post any builds you have found useful.
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Old May 29, 2007, 04:21 PM // 16:21   #54
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Great guide, Clawofcrimson! Thank you for all your work and thoughtful information!

I've been playing a Paragon since I started Nightfall, and opted to make him a P/D - Agressive Refrain and GFTEs, coupled with good armor, makes him a pretty good rampager. (I've gone toe-to-toe with the Acolyte of Dwayna - after taking out the support units - and prevailed. Yes, with monk heroes to keep my butt alive. But, I've found it a useful build for farming greens. I managed to get Melandru's grip fairly easily with him!)
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Old May 29, 2007, 04:28 PM // 16:28   #55
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on that steam paragon you'll want a major leadership for for 3s burning
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Old May 29, 2007, 04:36 PM // 16:36   #56
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Quote:
Originally Posted by clawofcrimson
Well I would have a hard time getting rid of blazing spear because of its reliability to apply burning... If you have a warrior on you, a quick two skill combo can put blind on him... but let me play around with the build and see what can be done.
Yeah I might have to agree with you. I played around with Anthem of Flame (as my only chant and my only burning skill) the other day and found that I would often be waiting for it to recharge when I wanted to steam someone.

I found myself trying to balance the recharges of Anthem of Flame and Steam so that I would always Steam someone that I set on fire... This was kind of a pain in the ass.

I do think that I may have found one interesting thing to add: The way the breakpoints for Blind duration on steam work, at 5-7 points, you get 7 seconds of blind; at 8-10 points, you get 8 seconds of blind. Thus, if one doesn't mind losing 8 points of cold damage per Steam cast, one can drop Water Magic from 10 to 8 and increase Leadership from 10 to 11. This allows a Leadership of 12 (and a 3 second burning anthem of flame) with only a minor rune. Just something to think about.

One last thing, what gear (armor) would be best for this build (pve and pvp because I imagine that more hp would be better for pvp, though I could be wrong).

Peace
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Old May 29, 2007, 04:53 PM // 16:53   #57
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Quote:
Originally Posted by towski
One last thing, what gear (armor) would be best for this build (pve and pvp because I imagine that more hp would be better for pvp, though I could be wrong).
Peace

yeah + hp is a good choice... otherwise I would just do centurions on chest and legs and radiant everywhere else.

The adjustment to leadership is a good one... I will edit the original build.

@sixofone

I know what you mean... The 'focused swordsman' build can really be used with any secondary weapon... (just change the first 3 skills) However I would be careful about getting used to builds like that in pve... (if you were using a scythe that is) because once we want to try out pvp those builds are not accepted. (mostly because a primary dervish would probably to the same job better) ...but good job tanking dwayna.
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Old May 30, 2007, 09:54 PM // 21:54   #58
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Great guide! I'm going to use this a lot of times ;-)
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Old Jun 01, 2007, 02:04 AM // 02:04   #59
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Thanks for the guide. This is awesome. I love being a Paragon and the concept of having a supportive role. Once I beat the missions I'd love to do an all Paragon group in the place you were talking about in your other post. P's are gonna take over!
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Old Jun 03, 2007, 11:40 PM // 23:40   #60
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For the build that includes Blood is Power are you supposed to get adrenalin just through attacking with a spear (with no spear mastery) alown?

btw awesome guild
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